{"created":"2023-06-19T07:39:11.940315+00:00","id":666,"links":{},"metadata":{"_buckets":{"deposit":"03f3eec4-7aa1-43e4-850b-71959fe54d41"},"_deposit":{"created_by":2,"id":"666","owners":[2],"pid":{"revision_id":0,"type":"depid","value":"666"},"status":"published"},"_oai":{"id":"oai:tsuru.repo.nii.ac.jp:00000666","sets":["7:79"]},"author_link":["10083","10082"],"item_10002_alternative_title_1":{"attribute_name":"別タイトル","attribute_value_mlt":[{"subitem_alternative_title":"Eff ects of Role-play on Follow-up Activities of Students Returning from Teaching-practice:Case Study of the Application of Psychodrama "}]},"item_10002_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2020-03-01","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"24","bibliographicPageEnd":"154","bibliographicPageStart":"135","bibliographic_titles":[{"bibliographic_title":"都留文科大学大学院紀要"},{"bibliographic_title":"都留文科大学大学院紀要","bibliographic_titleLang":"en"}]}]},"item_10002_description_5":{"attribute_name":"抄録","attribute_value_mlt":[{"subitem_description":" 中学2 年生の学級での教育実習生の事後指導においてサイコドラマ的にロールプレイを導入したところ、学生の状況観察力や心理的洞察力や主体的な探索態度の向上が伺われた。これについては、非言語的なコミュニケイションにおいて生じた身体感覚が大きく作用したと考察された。これにより、学生の教育実習の事後指導のみならず、教員養成における教育指導においてサイコドラマ的なロールプレイの導入の有効性が示唆された。","subitem_description_type":"Abstract"}]},"item_10002_description_6":{"attribute_name":"記述","attribute_value_mlt":[{"subitem_description":"臨床教育実践学専攻","subitem_description_type":"Other"}]},"item_10002_full_name_3":{"attribute_name":"著者別名","attribute_value_mlt":[{"nameIdentifiers":[{"nameIdentifier":"10083","nameIdentifierScheme":"WEKO"}],"names":[{"name":"KASUGA, Sakutaro"}]}]},"item_10002_identifier_registration":{"attribute_name":"ID登録","attribute_value_mlt":[{"subitem_identifier_reg_text":"10.34356/00000660","subitem_identifier_reg_type":"JaLC"}]},"item_10002_publisher_8":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"都留文科大学大学院"}]},"item_10002_source_id_11":{"attribute_name":"NCID","attribute_value_mlt":[{"subitem_source_identifier":"AA11162950","subitem_source_identifier_type":"NCID"}]},"item_10002_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1880-1439","subitem_source_identifier_type":"ISSN"}]},"item_10002_version_type_20":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"春日, 作太郎"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2021-03-01"}],"displaytype":"detail","filename":"024-Y135.pdf","filesize":[{"value":"485.6 kB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"教育実習の事後指導におけるロールプレイが及ぼす効果の検討―サイコドラマ的指導による事例研究―","url":"https://tsuru.repo.nii.ac.jp/record/666/files/024-Y135.pdf"},"version_id":"d8b237db-0ffc-42ef-ae7f-5c0e26e53645"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"ロールプレイ","subitem_subject_scheme":"Other"},{"subitem_subject":"サイコドラマ","subitem_subject_scheme":"Other"},{"subitem_subject":"心理的洞察力","subitem_subject_scheme":"Other"},{"subitem_subject":"教育実習","subitem_subject_scheme":"Other"},{"subitem_subject":"身体感覚","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"departmental bulletin paper","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"教育実習の事後指導におけるロールプレイが及ぼす効果の検討―サイコドラマ的指導による事例研究―","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"教育実習の事後指導におけるロールプレイが及ぼす効果の検討―サイコドラマ的指導による事例研究―"}]},"item_type_id":"10002","owner":"2","path":["79"],"pubdate":{"attribute_name":"公開日","attribute_value":"2020-03-19"},"publish_date":"2020-03-19","publish_status":"0","recid":"666","relation_version_is_last":true,"title":["教育実習の事後指導におけるロールプレイが及ぼす効果の検討―サイコドラマ的指導による事例研究―"],"weko_creator_id":"2","weko_shared_id":-1},"updated":"2023-06-19T07:54:14.261689+00:00"}